Monday, June 28, 2010
Follow up on 21 at C skills
Engauge guide
Change beliefs
21st c context
Cognitive science
Emancipated info
Authentic work
Are we already irrelevant ?
Huge content online MIT huge
Carol dweck. Incremental beliefs
Research based. Research on brain. Hard intellectual study.
Book is Mindsets.
Praise is harming our kids.
Lots of technology but little use.
Range of technology use scale
One to one failing
Very low ordered uses of technology.
Dr. Silvia Bunge need to build brainpower
Azada and rush hour
Why kids don't like school
Effect of knowledge on comprehension - context is crucial
Keith Hughes was highlighted today.
How do we bring explicit instruction into the critical thinking universe.
It is ok to integrate tools, skills, curriculum
Skill, curriculum, pedagogy, assessment
P21 website. Catalina foothills district. Great model.
6 key skills-shepard middle school
Very narrow and deep
Building leadership teams. Great idea
Steal scope and sequence fom shepard
Ohio stem initiative
Authentic achievement book - knowledge construction, in depth learning, links to outside world
Essential -
-Localized buy in
-research centric
-authentic learning
-formal curriculum integration
-Assessment and evaluation
!!!authentic does not mean project based!
Great session. Very salient stuff for buffalo!
ISTE 2010 - Monday 11:00
| 11:00am-12:00pm | Strategies for Effective Implementation: Districts Share Their Stories [Formal Session; Panel] Location: CCC 503 |
Reduce barriers for teachers - get teachers to feel comfortable with time, curriculum, etc...
ISTE 2010 - Monday 10:15
| 10:15-10:45am | Problem-Based Instruction and 21st-Century Classrooms [Formal Session; IVC Showcase] Location: CCC 703 |
CILC center for interactive learnign and collaboration
ISTE 2010 - Monday 8:30
| Monday, June 28 | ||
| 8:30-9:30am | Top 10 Components of Effective Technology Leadership [Formal Session; Lecture] Location: CCC 403/404 | |
Supporting Research
http://sws.wikispaces.com/Change+%26+Leadership
- Data
- Effective professional development
- Effective modeling
- Authentic collaboration
- Deeper school/team unity
- Genuine reflective practices
- Communication cycles
- Research on technology and learning
- Parental Involvement
- Student-driven technology
Wednesday, July 01, 2009
NECC 2009 - Washington DC - Session Three - Wednesday Afternoon - Cell Phones in the Classroom - Harness the Power for Learning
Kim Guffey: Haywood County Schools, Waynesville, NC
wikispaces page for presentation --- http://necc09.wikispaces.com/
Today's 21st century learners already use technology in creative and innovative ways as they explore new tools to help them gain fast access to information and each other. Nearly two-thirds of teens and one-third of tweens (ages 8-12) own a cell phone, sending over 250,000 text messages and spending thousands of hours talking, sharing, and collaborating with this forbidden classroom technology.
In this session, participants will explore powerful ways cell phones can be used constructively for educational purposes as they actively engage in the use of cell phones to research, collaborate (using a wiki), evaluate (polls, surveys), and communicate within the content area. As educators, we can embrace this technology, that our students have already mastered, and use it as a way to present curriculum and change teaching and learning.
NECC 2009 - Washington DC - Session Two - Wednesday Afternoon - Strong Nests - Successful Students - Skills & Strategies for 21st Century Learning
Presenter: Annette Lamb
eduscapes.com/sessions/nests
How to take all of the great web 2.0 content tech standards that involves great content and challenge students to be thinkers, problem solvers, and think creatively.
Incorporating technologies to go deeper in content and think more deeply to get to the 21st Century learning standards.
Engaging, meaningful projects...going beyond the standards to think more deeply
Content + ISTE +AASL Standards = Strong Nests
Using the great new standards and use the amazing new web tools to get students to go deeper and produce challenging work that is beyond low level thinking skills. We have a unique opportunity to capitalize on these new technologies to create 21st Century learners.
Here is the link to the whole preso: eduscapes.com/sessions/nests
Shifting focus to create engaging learning environments
NECC 2009 - Washington DC - Session One - Wednesday Morning - Digital Citizenship: Tools, Resources, and Best Practices
Vicki Davis, Teacher, Coolcatteacher.com
Anne Bubvic, K12 Educator
Julie Lindsay
Digital citizenship education and issues are difficult to "teach" children because of the transitory, emerging nature of many of the issues. Explore the tools and strategies used in a global collaborative project, Digiteen (www.digiteen.net), used to teach digital citizenship to middle and early high school students. Additionally, learn how these students are empowered to develop and deliver compelling digital citizenship education to elementary and middle grade students in a compelling, hands-on digital citizenship action project.
Participants will explore the project, join a Diigo group for Digital Citizenship (http://groups.diigo.com/groups/Ad4dcss), harness the power of a digital RSS reader, learn how to share and locate digital citizenship educational tools (http://www.netvibes.com/coolcatteacher#Ad4dcss) and create digital portals of information for parents, teachers, and others.
Outline (for BYOL)
I. Backchannel and Introduction - (We will maintain a backchannel for this session to answer questions and facilitate discussion among those who are more advanced as introductory material is covered.)
II. Digital Citizenship Education.
A. Overview of tools and projects in use
B. Grassroots Movement of Teachers to connect and how to connect with others (http://www.netvibes.com/coolcatteacher#Ad4dcss)
C. Staying current (important resources to add to your RSS reader)
D. Diigo bookmark sharing group
III. Digiteen
A. Project Overview and Links
i. Digiteen Ning (http://ning.digiteen.net)
ii. Digiteen Wiki (http://wiki.digiteen.net)
iii.Digiteen Bookmarking Group (http://diigo.digiteen.net)
B. Strategies and Tools for Facilitating Student-led mentorship and education programs.
C. Case studies and methods
IV. Digital Citizenship Best Practice
A. Overview of 9 aspects of Digital Citizenship and issues for each along with resources.
B. Examples of digital citizenship education courses.
Supporting Research
The work in Digiteen has been based upon the ISTE book by Mike Ribble and Gerald Bailey, Digital Citizenship in schools. Additionally, ISTE nets standards require that digital citizenship is an essential aspect of student awareness, practice, and learning as it relates to technology.
Digital Citizenship is an issue that is vitally important as educators work with Acceptable Use Policies as discussed in Edutopia's recent article on appropriate behaviors - http://www.edutopia.org/netiquette-guidelines.
Additionally, as character education programs become updated for the digital age, many schools are seeing and predicting a renewed effort to help children understand appropriate online behaviors (see Edutopia's recent article on Character Education - http://www.edutopia.org/whats-next-2008-character-education).
Many online safety programs such as iSafe are creating student mentorship programs to facilitate effective teaching of younger students about online safety. See (http://www.isafe.org/channels/sub.php?ch=op&sub_id=3).
Peer mentorship, global collaboration, and participative projects that focus on digital citizenship bring together many of the trends in education include bringing character education online. TEachers need practical ways in order to do this.
Vicki Davis and Julie Lindsay are co-creators of the Digiteen project (http://www.digiteen.net) and other award winning global collaborative projects and considered leaders in project based learning due to their extensive citations in Reinventing Project Based Learning by Suzie Boss and Jane Krauss, published by ISTE. This is their project based approach to teaching digital citizenship. Anne Bubnic is part of the team that created the award-winning CTAP IV Cybersafety Project and the CTAP IV Middle School Math Project. All three presenters are co-founders and administrators of the grassroots effort of teachers, Advocates for Digital Citizenship, Safety and Success (http://ad4dcss.wikispaces.com.)
Tuesday, June 30, 2009
NECC 2009 - Washington DC - Session Three - Tuesday Afternoon - NCLB Technology Literacy: Web Based Technology Literacy Project
Presented by Chicago Public Schools
Chicago Public Schools
District Demographics
•3rd Largest School District in the U.S.
•407,955 Students
•23,727 Teachers
•20 to 1 Student/Teacher Ratio (ES)
•24.6 to 1 Student/Teacher Ratio (HS)
•6 to 1 Computer Ratio
Data as of June 2009
•666 Schools
•84.3% Low Income
Chicago Public Schools
District Demographics
•3rd Largest School District in the U.S.
•407,955 Students
•23,727 Teachers
•20 to 1 Student/Teacher Ratio (ES)
•24.6 to 1 Student/Teacher Ratio (HS)
•6 to 1 Computer Ratio
Data as of June 2009
•666 Schools
•84.3% Low Income
InJanuary2003,theChicagoPublicSchools(CPS)Information&TechnologyServices(ITS)eLearninginitiatedaprojecttodevelopandassessthetechnologyliteracyofallstudentsbyeighthgradeIntroduction to the TLC Projects
InDecember2005,Intel®EducationpartneredwithCPStocollaborateonthefollowingcomponentsofITSeLearning’stechnologyliteracyprogram:
Technology Literacy Projects: AWeb-based curriculumofsixth through
eighth grade technologyliteracyprojects forstudents
Teacher Guide: Aresourcedesignedtohelpteachers integratetechnologyintothecorecurriculumandfacilitatetechnologyliteracyprojects
Parent Guide: Aresourceprovidedforparents tohelpthemencouragetheirchildrentousetechnologyforlearningRecipient of ISTE Seal of Alignment | NETS.S
InJanuary2003,theChicagoPublicSchools(CPS)Information&TechnologyServices(ITS)eLearninginitiatedaprojecttodevelopandassessthetechnologyliteracyofallstudentsbyeighthgradeIntroduction to the TLC Projects
InDecember2005,Intel®EducationpartneredwithCPStocollaborateonthefollowingcomponentsofITSeLearning’stechnologyliteracyprogram:
Technology Literacy Projects: AWeb-based curriculumofsixth through
eighth grade technologyliteracyprojects forstudents
Teacher Guide: Aresourcedesignedtohelpteachers integratetechnologyintothecorecurriculumandfacilitatetechnologyliteracyprojects
Parent Guide: Aresourceprovidedforparents tohelpthemencouragetheirchildrentousetechnologyforlearningRecipient of ISTE Seal of Alignment | NETS.S
Purpose
Participantswilllearntointegrate theglobalTechnologyLiteracyCurriculum(TLC) andbeengaged bytheintegrationactivitiesfromthefreeWeb-basedTLC.
Agenda
Objectivesj
Navigatethe Technology Literacy Projects
Viewsamplestudentactivity
NavigateTeacher Guide
NavigateParent Guide
ReceiveTechnology Literacy Project Web site
Purpose
Participantswilllearntointegrate theglobalTechnologyLiteracyCurriculum(TLC) andbeengaged bytheintegrationactivitiesfromthefreeWeb-basedTLC.
Agenda
Objectivesj
Navigatethe Technology Literacy Projects
Viewsamplestudentactivity
NavigateTeacher Guide
NavigateParent Guide
ReceiveTechnology Literacy Project Web site
The Projects
Level I
(6th Grade)
Level II
(7th Grade)
Level III
(8th Grade)
The Projects
Level I
(6th Grade)
Level II
(7th Grade)
Level III
(8th Grade)
Describe with Technology: Research, Write, Publish
Module 1
Narrative
Writing
Module 2
Online
Research
Module 3
Writing
Process
Module 4
Desktop
Publishing
Activity1NarrativeStyleResearchBasicsEssayPlanningPublishingToolsMin. 1
week
Min. 5
weeks
1st Semester
Activity2InternetBasicsWebBasicsWordProcessingBrochureTemplateActivity3LiteraryElementsWebSearchEssayDraftingImageSearchActivit4Topic
ChoiceWebEvaluationEssayRevisionCopyright&
FairUseActivity5InterviewQuestionAnnotatedBibliographyEssayEditingGraphic
DesignCulminatingArtifactCreateInterviewQuestionsCreateAnnotatedBibliographyEditNarrativeEssayCreateBrochureDescribe with Technology: Research, Write, Publish
Module 1
Narrative
Writing
Module 2
Online
Research
Module 3
Writing
Process
Module 4
Desktop
Publishing
Activity1NarrativeStyleResearchBasicsEssayPlanningPublishingToolsMin. 1
week
Min. 5
weeks
1st Semester
Activity2InternetBasicsWebBasicsWordProcessingBrochureTemplateActivity3LiteraryElementsWebSearchEssayDraftingImageSearchActivit4Topic
ChoiceWebEvaluationEssayRevisionCopyright&
FairUseActivity5InterviewQuestionAnnotatedBibliographyEssayEditingGraphic
DesignCulminatingArtifactCreateInterviewQuestionsCreateAnnotatedBibliographyEditNarrativeEssayCreateBrochure
Why TLC Projects?
Purpose Target Audience Implementation
Create opportunities Encourage colleagues
21st century learning:
•Authentic Research•CriticalThinking•DecisionMaking•ProblemSolvingto collaborate:
•Classroomteacher•TechnologyLiaison•Librarian•MultimediaSpecialist
Supports diverse
classroom settings:
classroom settings:
•Classroomwithcomputers•Collaborativeteaching•Computerlab•One-to-onecomputers
Technology Literacy Curriculum
BYOL Activityy
Open this file
on your Flash Drive
Technology Literacy Curriculum
BYOL Activityy
Open this file
on your Flash Drive
•PowerPoint Presentation
•J b Aid
Resources on Flash Drive
•Job Aid
•Navigation One-pagers
•Web Surfari
•Training Activities
•PowerPoint Presentation
•J b Aid
Resources on Flash Drive
•Job Aid
•Navigation One-pagers
•Web Surfari
•Training Activities
Questions?
•Sendatextto99503
•Inthebody ofyourtext,type47513 andyourquestionSampleTextMessage:
47513Isthiscurriculumfree?
Questions?
•Sendatextto99503
•Inthebody ofyourtext,type47513 andyourquestionSampleTextMessage:
47513Isthiscurriculumfree?
Thank you!
Project Lead:
Ashanti Jefferson
akjefferson@cpseduakjefferson@cps.edu773-553-6675Thank you!
NECC 2009 - Washington DC - Session Three - Tuesday Afternoon - Making 21st Century High Schools
Book: Teaching the Digital Generation - No more Cookie Cutter High Schools
Frank S. Kelly - doing the presentation
Ted McCain
Ian Jukes
c. 2008 Corwin Press
Frank is an architect and teacher
21st Century High Schools
17 Principals:
- Start by looking at kids and learning
- Learning must prepare students for a world of constant change (Moore's law!)
- Learning must focus on 21st Century thinking skills
- Learning must include 21st Century information fluency skills
- Learning must reflect the new digital reality - Instructional context does not match
- Learning must be interdisciplinary
- Learning must be shaped for the individual - one size does not fit all
- Learning must engage 21st Century digital kids
- Learning must be connected to the outside world
- Learning opportunities should be available 24/7/365
- Time should be flexible, not learning
- Students should assume responsibility for their own learning
- Every student should have a close working relationship with at least one adult in the school
- Students should have their own personal workspace
- Assessment must encompass both knowledge skills and higher ordered thinking skills
- Every student must be prepared to pursue post secondary studies
- The configuration of high school spaces must be highly flexible
Industrial age high schools or the "platoon school" was a concept conceived in 1908 to produce one raw material - Today's high schools are not much different.
Little interdisciplinary - very departmentalized, time - not learning - is still the measure of school.
How do we fix this problem? The problem that the industrial age high school is now deeply flawed.
10 models for 21st Century High Schools - all models assume ubiquitous technology and flexible schedules
Academies School - small learning communities related to real world subjects with few or no extra curricular activities - Wunsche Senior High School, Spring ISD near Houston
Instructional centers